I am currently reading the above
book, written by
Jane McDonigal
and published in 2011. I am also part of the minority who do not play
[computer] games. Or do I? In the opening chapter, McDonigal writes
that all games share four defining traits: a goal, rules, a feedback system,
and voluntary participation.
It occurs to me that my music making is a game. It has
-
a goal: create a song
- rules: the 'rules' of music, primarily melody, harmony and rhythm
- a feedback system: I listen to the song and can hear (hopefully) where it needs improving. Also, one could include posting the song on YouTube then counting the number of plays that it receives, along with any comments
- voluntary participation: no one is making me do this!
I've only read the opening chapter so far, but somehow I don't expect that
McDonigal will include making music amongst the games covered in the book.
But still ... I quote a paragraph slightly further on in the
chapter: When we’re playing a good game—when we’re tackling unnecessary
obstacles—we are actively moving ourselves toward the positive end of the
emotional spectrum. We are intensely engaged, and this puts us in
precisely the right frame of mind and physical condition to generate all
kinds of positive emotions and experiences. All of the neurological and
physiological systems that underlie happiness—our attention systems, our
reward center, our motivation systems, our emotion and memory centers—are
fully activated by gameplay.
That's how I feel when I'm making music.
This day in history:
Blog # | Date | Title | Tags |
---|---|---|---|
465 | 25/03/2012 | Pharyngitis, Darkness | Health, Van der Graaf Generator |
No comments:
Post a Comment